Flowchart: Workspace Assembly Layer
This flowchart details the final stage where a fully resolved and acquired GameManifest is used to build the isolated game workspace.
NOTE
Tool Profile Bypass: For profiles identified as IsToolProfile (containing exactly one ModdingTool content), the entire Workspace Assembly layer is bypassed. The system instead launches the tool executable directly from the content storage directory.
Strategy Comparison Matrix:
| Strategy | Disk Usage | Performance | Platform Compatibility | Admin Rights | Use Case |
|---|---|---|---|---|---|
| FullCopy | High | Fast Launch | Maximum | No | Stable releases |
| SymlinkOnly | Minimal | Fast Launch | Platform-dependent | Sometimes | Development |
| HybridCopy | Medium | Balanced | Good | No | General use |
| HardLink | Low | Fast Launch | Same volume only | No | Power users |
