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Flowchart: Workspace Assembly Layer

This flowchart details the final stage where a fully resolved and acquired GameManifest is used to build the isolated game workspace.

NOTE

Tool Profile Bypass: For profiles identified as IsToolProfile (containing exactly one ModdingTool content), the entire Workspace Assembly layer is bypassed. The system instead launches the tool executable directly from the content storage directory.

Strategy Comparison Matrix:

StrategyDisk UsagePerformancePlatform CompatibilityAdmin RightsUse Case
FullCopyHighFast LaunchMaximumNoStable releases
SymlinkOnlyMinimalFast LaunchPlatform-dependentSometimesDevelopment
HybridCopyMediumBalancedGoodNoGeneral use
HardLinkLowFast LaunchSame volume onlyNoPower users

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